Welcome to the Internet Channel homebrew blog!

Welcome to the newly-designed blog for Internet Channel homebrew. I figured that with the rebirth of many projects at both WiiOperaSDK.com and HullBreachOnline.com, it seemed only fitting that this blog be reborn as well. Enjoy!

Tag: opera

(DSi Browser Web App) Small Reviews – The DSi Paint

I found this video yesterday on Google.

DSiPaint is now available for users of the Nintendo DSi Browser by visiting http://dsoperasdk.com.  This incarnation of the Web application allows members of http://hullbreachonline.com / http:/twiiter.wiioperasdk.com / http://dsoperasdk.com to paint images with the Nintendo DSi stylus and save them to a public gallery.  Others can browse the gallery by thumbnail.

Coming soon to the art gallery will be top lists and voting. DSiPaint will have more brushes and a few other features.

With the release of the Nintendo DSi and its Opera Web browser, I felt it best to take one of my first projects for the Wii’s Internet Channel, HullBreach Online, and scale it to the dual screens to let gamers play on-the-go. This project would become HullBreach Online Lite.

While running tests on the Nintendo DSi Browser, I found that although there is support for the canvas object, it seems to be fairly crippled when concerning image data. Apparently this was meant to save RAM on the handheld by not caching off-screen data. Thus, I began working with ways to re-create HullBreach Online’s mobile cousin by using nothing but image placement, background scrolling, and other standard DHTML features. From that comes a game that should for all intents and purposes be compatible with the older Nintendo DS Browsers as well.

To save on memory, images have been scaled and colors reduced. Players cannot see one another’s ships, yet they can still chat with each other – even between both versions of HullBreach Online. Due to the lack of useful button input, the entire game is touchscreen-controlled. Moving between locations and travelling through hyperspace are both achieved by on-screen button clicks, which are accompanied by appropriate animations of the ship and motion of the map cursor.


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Opera 10 promo image

Opera 10 promo image

If you haven’t heard yet, Opera have released the alpha of version 10 of their Web browser. I went ahead and gave it a try before work this morning and was pleasantly surprised by how much faster JavaScript, including canvas, runs. The browser also passes the Acid3 test and supports Web fonts, both of which are beneficial to Web developers.

It is my hope that the inevitable next release of the Internet Channel and the Nintendo DSi browser incorporate the new Presto engine. Since the browser is just in the alpha release stage now, one can expect many more improvements before a stable release makes its appearance.

Wii Opera 2.0 Coming?

There has been a great deal of speculation in forums and on Nintendo news websites that an upcoming release of the Internet Channel is in the works that will add support for multiple tabs, WiiSpeak functionality, and other features.  I’m sure something is in production, but that image circulating online with the spinning cube for selecting tabs has been debunked as a quick Photoshop job.

Some have pointed out the buttons as being a built-in Photoshop style.  Others have noted that, although neat looking, the cube would be cumbersome to use.  Also, take a look at the forward/backward buttons.  The proportions of their corners do not match those of the other buttons, meaning the author simply stretched the template and applied some icons.  Apparently not much time was spent on the nuances of this work.


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